Hello Games Launches No Man’s Sky on iOS October 28, Thanks to Light No Fire
- No Man’s Sky arrives on iOS on October 28, 2023, with all updates included.
- Developers promise compatibility with devices from iPhone 11 and newer.
- Performance enhancements derived from the studio’s project, Light No Fire.
Hello Games has successfully adapted its expansive space simulation game, No Man’s Sky, for iPhone and iPad, thanks in part to insights gained from their upcoming project, Light No Fire.
Scheduled for release on October 28, 2023, No Man’s Sky will feature numerous updates since its initial launch. The game is designed to support devices as old as the iPhone 11, with pre-orders starting today.
Studio co-founder Sean Murray highlighted the significance of this project, stating, “For nearly three years, we’ve had this little side project. There’s something incredible about this universe fitting in your pocket. We want console quality visuals and gameplay that you can play anywhere. We support touch, we support controllers, even mouse and keyboard. This is something I’ve loved working on.”
Murray further mentioned that extensive optimizations and enhancements have been made that would be beneficial for players across all platforms, including PC, PlayStation, Switch, and Xbox. Initially, the team doubted the feasibility of a mobile port.
Advancements in iPhone technology over the last decade have played a role in making this port possible. Additionally, development insights from Light No Fire have helped enhance performance capabilities for No Man’s Sky.
According to Murray, “We have had to think really hard about where are we going to get this performance from, and how are we going to fit in our memory profile better.” He noted that improvements made in Light No Fire could be effectively carried over to the adaptation of No Man’s Sky as they utilize a shared engine.
Light No Fire, which was introduced in 2023, is a co-op adventure game set in a procedurally generated fantasy world. Unlike No Man’s Sky, which focuses on space exploration, this follow-up aims to concentrate on one expansive planet “with no boundaries.”
Although progress on Light No Fire appears to be substantial, Murray acknowledged a lesson he learned, stating, “I’ve learned a very important lesson of not talking about things too soon.”
News Courtesy of Eurogamer


