CD Projekt Red Releases Switch 2 Patch for The Witcher 3: Wild Hunt – Remastered
- CD Projekt Red has launched the Switch 2 patch for The Witcher 3 Remastered, focusing on visual improvements.
- Patch 5.01 includes various gameplay fixes and enhancements, addressing player-reported issues.
- New features prepare the game for the upcoming expansion, Songs of the Past, expected next year.
CD Projekt Red has begun deploying the anticipated Switch 2 patch for The Witcher 3: Wild Hunt – Remastered, targeting several issues reported by players. Key enhancements include adjustments to image sharpening and resolution, aimed at “improving visual clarity and fidelity,” particularly for handheld mode inquiries about blurriness.
The patch also modifies in-game lighting to mitigate excessive brightness, a concern voiced since the Remastered edition’s release in late September. The complete list of changes in patch 5.01 is elaborated below.
Gameplay Improvements
- Corrected the “Automatically Apply Blade Oils” feature to function correctly throughout the game session.
- Resolved an issue causing player-controlled boats to move erratically under certain conditions.
- Enhanced animations for ladder interactions.
- Fixed collisions between Geralt and dead enemies after executing the Aard finisher.
- Addressed an issue where Vesemir would repeat dialogue if Quen was cast multiple times.
- Eliminated unintended delays in dodging responses.
- Fixed a bug allowing players to throw bombs even when the option was disabled.
- Corrected inaccuracies in the bonus values displayed by the Synergy skill.
- Introduced damage reflection for the Exploding Shield skill.
- Fixed stamina depletion issues when sprinting and dodging simultaneously.
User Interface Fixes
- Resolved an issue where the “You’ve gained an ability point!” notification would stick on the screen.
- Fixed brief flashes of input hints on the meditation interface.
- Corrected the absence of the Potions tutorial after accessing the Consumables tab.
- Addressed misaligned progress bars in the user interface.
Visuals and Performance Enhancements
- Implemented various visual adjustments including improvements to Bloom, tone mapping, character lighting, Ray Tracing, and Path Tracing.
- Added options for Bloom, Light Shafts, and Depth of Field in graphics settings.
- Optimized several elements to enhance overall performance.
- Fixed visual artifacts caused by Dynamic Resolution Scaling under specific configurations.
Audio Enhancements
- Fixed voiceover audio levels that became quieter than other in-game sounds after navigating pause menu tabs; this fix is now also available on consoles.
Nintendo Switch 2-Specific Adjustments
- Improved image sharpening and resolution for enhanced visual clarity.
- Fixed a rare crash issue occurring when switching between in-game regions.
- Optimized cache handling for Cross-Platform Mod Support.
- Corrected an issue where HD Rumble was only felt in the left Joy-Con 2 while climbing a ladder.
- Fixed a problem permitting map pins to be placed on the map’s black bars.
Additional Fixes and Updates
- The policy consent screen will reappear due to backend issues, requiring players to reconfirm preferences to help improve the game.
- Resolved an issue preventing My Rewards and Twitch/Bilibili Drops from appearing in the Vizima chest if it had been previously opened. This fix may unintentionally duplicate some items.
- Fixed foliage collision issues.
- Addressed potential save file data impacts and introduced measures for affected saves.
- Ukrainian text localization is now available across all regions.
The latest update revitalizes The Witcher 3 Remastered, modernizing visuals, introducing new animations, and refining gameplay mechanics such as skills and enemy behavior. This patch sets the stage for the forthcoming expansion, Songs of the Past, expected to launch in 2024, marking a significant upgrade for the classic RPG.
News Courtesy of Eurogamer


